Living in the Machine Social Networking in Virtual Worlds Outside of the gaming realm, virtual worlds lend themselves most naturally to the social world due to their interactive nature.
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As the world continues its trend towards more Internet-based social venues, virtual worlds are striving to bridge the gap between social networks and face-to-face interactions. Facebook has revolutionized how we keep track of friends and family online. In order for people to begin turning to virtual worlds to act out their social desires, the text-based interaction system that instant messaging currently relies on must be evolved.
avatsrs Many new sites such as IMVU, the Facebook app Shaker, and TinyChat are attempting to do just that by creating new worlds to interact with your old friends, and meet new people alike. IMVU Most of these sites take advantage of the avatar to give the user a feeling of space and time.
The belief is that in order to rival real social interactions, these virtual worlds must stimulate as many senses as possible. People must be able to see avatads people they are chatting with, and be able to experience situations they would normally encounter on a normal day.
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They are now able to shop together, to play games together, and to explore new worlds together. These all add up to be a more appealing option that Instant Messaging.
Well, not your actual head -- the head of an avatar that you create and customize. Your avatar sits on a sofa with other avatars, chatting away. It can laugh at things that are funnyhug someone or show off a dance move. IMVU offers a new way to create friend networks online by giving the users events to do while they are interacting. You can compliment some one's clothing, or you can take part in a debate over political issues.
Shaker, similar to IMVU in the avatar regard, hopes that by using Facebook integration it will make users more comfortable.
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This creates an atmosphere similar to going to a party where you have the option of spending the night with good friends having private conversations, or engaging in larger circles and meeting completely random strangers. Shaker specifically gives you khmer chat line option of chhat your Facebook social network, and makes it easy for you to nurture your new found friends with communication outside of the Shaker world.
TinyChat combines the use of online chat rooms with video chat in order to create a video chat room.
Chat rooms can hold up to 12 video feeds in each room, and other observers can voice their opinions in the form of text comments at the bottom of the. This concept further legitimizes that people feel more comfortable interacting with people they can see instead of avatars that they cannot instantly trust.
Already on TinyChat there are rooms that fill up with the same people every day because they met online and enjoy talking to each other. All of these websites are a part of a larger trend of online social java sexchat.
The virtual worlds that people are creating are becoming more immersive and conducive to social interactions. Whether users seek to play games, dance around, buy each other drinks, or simply sit there and stare at each other, they will soon be able to do whatever their heart desires online.